Behavioural Principles Steps of the GBG Strengths & Weaknesses Types of Reinforcers
100
What is positive reinforcement
Adding something pleasant to increase the future occurrence of a behaviour
100
What is step 3
Decide upon rewards
100
What is a strength
The low cost associated with the GBG
100
What is an edible reinforcer
Fruit dummies, juice, goldfish crackers
200
What is operant conditioning
The associative learning process that modifies behaviour based on its consequences
200
What is step 1
Pick a time
200
What is a strength
Normal classroom routine is not disrupted
200
What is a tangible reinforcer
Toy car, play-doh, squeeze ball
300
What is a backup reinforcer
A bigger reward that is provided at the end of the day or week
300
What is step 2
Define the behaviours
300
What is a strength
Built in group contingency/peer influence
300
What is a social reinforcer
Praise, smiles, or high fives
400
What is negative reinforcement
Removing something unpleasant to increase the future occurrence of a behaviour
400
What is step 5
Put the game into effect!
400
What is a weakness
Displeasure with groups or group sabotage
400
What is a token reinforcer
Bingo chip, stickers, or marbles
500
What is an immediate reinforcer
Provided immediately after the desired behaviour
500
What is step 4
Introduce the game
500
What is a strength
Can be applied to many children with little increase in teacher demand
500
What is an activity reinforcer
Playing a board game, soccer or drawing time, extra free time






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